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- on exitFrame
- global gnum2, gformat
- set the castNum of sprite 47 to gnum2 + 500
- puppetSprite(47, 1)
- if the machineType = 256 then
- set the itemDelimiter to "¥"
- else
- set the itemDelimiter to ":"
- end if
- set fname to line gnum2 of field gformat
- set the text of member 100 to item the number of items in fname of fname
- updateStage()
- delay(12)
- end
-